From the Blog

  • Azure Kinect Games

    For the past 2 years I have been working with the talented folks at Gamoola and Blueprint Partners and we’ve

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  • Sour Pines Golf – Mobile Game

    During the covid-19 pandemic I finished off a personal project that had taken a back seat during the past few

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  • 5G VR Medical Remote Lecturing Toolset

    During the pandemic I worked as the lead developer on a tool designed to enable remote teaching for Universities. This

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  • Emaar Creek Harbour AR Experience

    In 2018 I was the lead Unity developer on an exciting AR project by Unit9 celebrating the new high end

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  • Wishing Glass – LaplandUK

    Working with the folks at La Plage studios and Lapland UK I was lead developer on their wonderful Wishing Glass

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  • The White House 1600

    In late 2016 I worked with Nexus Interactive Arts to prototype some of the ideas that would be made into

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  • Pinãta VR

    Following the release of the HTC Vive I worked as Lead developer on a Nexus Interactive Arts project to make

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  • The New Yorker Augmented Reality issue

    In early 2016 Nexus Interactive Arts teamed up with The New Yorker and acclaimed artist Christoph Niemann to create an

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  • Qualcomm Invisible Museum CES 2016

    During Q4 2015 I worked with the talented teams at Nexus Productions and DDB to realise the 3D visuals on

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  • Sony Xperia Z5 Split Second Challenge

    In September 2015 I worked with the creative agency Haygarth to bring to life their vision for an engaging fast

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